Daedalic Entertainment has issued an official apology for the disappointing player experience with their game, Lord Of The Rings: Gollum. In a statement shared on Twitter, the developers expressed deep regret that the game did not meet the expectations they had set for themselves and their dedicated community. They are actively working on addressing the identified bugs and technical issues to rectify the situation. The message conveyed sincere apologies for any disappointment caused by the underwhelming experience players encountered upon the game’s release.
Recognizing that the success of a game hinges on the enjoyment and satisfaction of its players, Daedalic Entertainment emphasized their commitment to actively listening to player feedback, reading comments, and carefully analyzing constructive criticism and suggestions. Their development team has been diligently working to rectify the bugs and technical issues reported by players. They are determined to provide patches that will enable players to fully enjoy the game‘s potential.
The launch of Lord Of The Rings: Gollum received highly negative reviews, with the game currently holding a “Mostly Negative” rating on Steam. While some criticism pertains to fixable bugs, the overall experience has been met with disappointment. A review by Rachel heavily criticized the game’s story, stealth mechanics, and various aspects apart from its visually impressive environment art. Gollum’s unfavorable reception has been anticipated for some time, with previous preview showings leaving little room for praise, as noted by Ed in early 2022.